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Jun 24

Barbarians Once More

Posted on Wednesday, June 24, 2009 in fantasy, movies, musings

So it looks like they cast the new Conan. I find it interesting that they found someone who’s also an Austrian bodybuilder, and hopefully this is a demonstration that they’ll be faithful to the spirit of the original. I’m looking forward to this new low fantasy reboot (Conan and also Red Sonja), even though it’s simply another notch on Hollywood’s remake bedpost. The way I think of it, we’ve got nothing to lose–the genre’s been practically dead since the 1980s anyway, and it would be nice to see it redone from a modern perspective. I would also be nice to see some fantasy movies to counter the dominance of high fantasy propagated by Lord of the Rings.

\"The genre shall be ours forever! Forth Eorlingas!"

The genre shall be ours forever! Forth Eorlingas!

I should probably clarify what I mean by “high” and “low” fantasy. Generally speaking, high fantasy stories are like LotR and Star Wars, featuring an epic scope, black-and-white moral dichotomies, and lots of magic or the equivalent of magic, like the Force. Low fantasy stories like that of Conan the Barbarian tend to have more constrained proportions (such as being centered on one man’s quest for revenge instead of the salvation of the entire world), ambiguous morality, and very limited use of magic. It’s a great use of fantasy, and I’m glad to see it resurrected even if it’s all being done for money. Hopefully it will be worthwhile, as the Batman and Star Trek reboots have been.

Jun 7

It’s Amazing What a Little Video Can Do

Posted on Sunday, June 7, 2009 in games

I’ve been excited about Alpha Protocol. Not only does it look like a good, choice-heavy RPG, it’s an stealth/action spy thriller, which in games is a genre dominated mainly by shooters. Although fantasy tends to be my favorite, when I get frustrated with its foibles (see here) I rather enjoy an excursion into espionage territory. I find it heartening that there will finally be a modern game of that kind aimed at RPGers like me, when it would be so much easier to make several maps, litter them with enemies and different kinds of guns, and call it a day.

And the RPG features that Alpha Protocol will have sound quite intriguing. Apparently it will have real-time, unrepeatable dialogues, a rather daring and exciting break from role-playing game traditions. You’ll be able to dress your little man up different outfits that can make a difference during gameplay, which is compelling because as we all know, deep down, everybody who loves RPGs — no matter how macho — also loves paper dolls. You’ll make choices that actually change the course of the game, and it appears that you can build up meaningful relationships with NPCs. This last one is especially important to me, since I consider it to be a core component of any RPG even though most of them tend to throw it out the window.

Hello there. Would you like a quest?

Hello there. Would you like a quest?

On the other hand, Alpha Protocol is the only game I know of that I wanted to play and whose previews made me want to play it less. They seem to be rather generic copies of what goes on in spy movies and action shows, although it sounds rather like this is what the developers were aiming at. I’m a little worried that my immersion might be ruined by what appears to be mediocre voice-acting and a complete lack of expressions on any of the characters’ faces, especially when they’re talking.

It’s not that it makes it look like a bad game. All its good features remain, and I’ll definitely still try it. But the video did serve to dampen my enthusiasm significantly. The reason I favor RPGs over, say, shooters is because I care about the emotional state of the character I’m playing, and of the NPCs, as well. I want more than to just look like a badass while I shoot or slice people (although I want that, as well). I want to be able to explore my character’s inner world. And it seems to me that maybe the makers of Alpha Protocol have fallen into the trap many game-makers fall into: thinking that cool is enough.

Jun 5

New Theme and Picture!

Posted on Friday, June 5, 2009 in site news

The two people who actually look at this site might have noticed that it has changed completely. This is because the WordPress theme I was using proved to be excruciatingly difficult to fiddle with and customize. I found this out when I was attempting to add the absolutely adorable picture you see at right. I had to use this picture, since I specifically asked my good friend to draw it for me and it rocks balls, and I also didn’t want to deal with a theme that wouldn’t accept me as its master. I haven’t entirely finished adjusting this theme, Absynthe by Chris Wallace, to suit my purposes (the colorful splash under the date won’t do), but I certainly like it a lot better.