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Jun 29

Stupid Max Payne Movie

Posted on Tuesday, June 29, 2010 in complaining, games, movies

It was too much to hope that this movie would be good. But dammit, if any video game movie was going to be good, this one would have been it. Coming from the original, there’s actually a story friendly to the cinematic format, and angles left to be explored that the game left up to the imagination. The movie could have really expanded on the juicy concepts from the game itself, as well as reliving all the cool noir pulp that Max Payne always heaped on with a spoon.

max payne

Instead, the movie had a formulaic action film plot in which everything creative about the game it was based on was very carefully avoided (Danger: Spoilers Ahead). Max Payne, our rugged everyman hero, is a good cop thrust into a bad situation, trying to root out the corruption that seems to have seeped into every corner of his life. In this, they stuck to parts of the original story. You still have a dangerous psychotropic drug, Valkyr, circling the streets. It’s still connected to the deaths of Max Payne’s wife and child, and is still being circulated for all the wrong reasons after being covertly developed as a super-soldier drug for the military. But the movie only touches on these plot points as though it’s obligated to, rather than have Max Payne slowly discover the pieces one by one as he goes on his journey of revenge. Sure, he shoots a bunch of bad guys, fights an intimidating super-soldier villain, and discovers that his boss and old friend was the one responsible for his family’s death all those years ago. But that’s all there is to it: good man fights bad people. It’s just boring as hell.

It’s nothing you haven’t seen before, but that’s the problem. What bothers me is that anyone watching this film will think that the game has exactly the same theme. It can line up with all the other reasons people think games are an inferior storytelling medium. You can enjoy the story if you have the right mindset, but in the end you’ll just say, “Oh, our hero goes out and shoots everyone who ever wronged him. What a childish fantasy.” And as far as the movie is concerned, that would be correct. Making the bad guys so eeeeeevil that you can then kill them with impunity is indeed a childish fantasy. But without playing the original, a viewer watching the film would have no way of knowing how ironically the game makers portrayed that idea.

In the original Max Payne, you, the player, indeed step into the shoes of a tough-as-nails cop out for revenge. You mow down hordes of faceless thugs, all in the service of discovering the next clue that will lead to the people behind the cover-ups and dirty, dirty corruption. You fill bodies with bullets and you smash faces with baseball bats, and by God you enjoy every minute of it. But the game is made in such a way that, in between each of your raging bloodbaths, you are forced to question your own motives. With every drug-fueled dream sequence and every vanquished enemy pleading for his life, the game drives a little nail further and further into the back of your mind. A voice appears, while you kill and kill and kill, a voice that seems to keep getting louder, always whispering: Maybe you’re not a hero exacting righteous vengeance. Maybe you’re just a psychopath.

Please, Max! No! No, Max, I'm sorry!

Hear your dead wife, begging you to stop doing…something? Hear your crying baby? Who killed your family again? It was those guys, right? Those guys you’re going to shoot and maim and beat to a bloody pulp. Who are they again? Oh, right, they killed your family. At least, you think they did. But they did, right? I’m going to kill those bastards. I’m going to kill them! I’m going to kill all of them!

And that’s video game Max Payne. That would have made for a kick-ass movie. And the one good thing about the Max Payne film was the way they portrayed the effects of Valkyr, so I know they could have done Max’s self-questioning dream sequences to great, maybe even iconic, effect.

But as usual, the chance was squandered. I honestly believe that Hollywood purposely half-asses its video game movies because it has no respect for them and wants video games to stay in the gutter where they belong. They’re okay with making money off their franchises, mind you, but they’ll never put any effort into truly adapting the spirit of a great game into what can be a great film. Instead, we just have Max Payne, another lackluster entry in the hall of shame that is video game movies. Games are never going to drag themselves up at this rate.

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